Moto2 bodywork design, third evolution.

Anima designers continue working and here we have the third evolution of the design. We have defined the tail and the nose of the bike.

From now on it is necessary to work in 3D. Here you have some proposals for the nose of the bike.

And here several proposals for the tail.

As always you will find the images in bigger size in our Flickr gallery.

1 thought on “Moto2 bodywork design, third evolution.”

  1. georGe_fla / Vintage Wrencher

    Yes that is alot like I was envisioning for the tail/subframe. Nice visual balance in my opinion. To many designers are chopping the tails short and it makes the bike look front heavy. Aprilia RSV4 or Honda RC212V look that way.

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